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A 10x7 matrix of simulated "pursuit intensity" scores representing how aggressively each Great House from Game of Thrones seeks each Small Council position. Generated with deliberate actor effects (some houses are more ambitious overall), partner effects (some positions are more sought after), and unique dyadic effects (house-specific affinities for particular roles). Serves as a bipartite (two-mode) example where senders and receivers come from different populations.

Usage

data(small_council)

Format

A 10x7 numeric matrix. Rows are Great Houses: Stark, Lannister, Targaryen, Baratheon, Tyrell, Martell, Greyjoy, Arryn, Tully, Bolton. Columns are Small Council positions: Hand, Coin, Whispers, Ships, War, Law, Faith.

Examples

data(small_council)
fit = srm(small_council)
summary(fit)
#> Social Relations Model - Variance Decomposition
#> ================================================== 
#> 
#> Component                Variance  % Total
#> ------------------------------------------ 
#> Actor                      2.0486    37.8%
#> Partner                    1.5662    28.9%
#> Unique                     1.7980    33.2%