A 10x7 matrix of simulated "pursuit intensity" scores representing how aggressively each Great House from Game of Thrones seeks each Small Council position. Generated with deliberate actor effects (some houses are more ambitious overall), partner effects (some positions are more sought after), and unique dyadic effects (house-specific affinities for particular roles). Serves as a bipartite (two-mode) example where senders and receivers come from different populations.
Usage
data(small_council)Format
A 10x7 numeric matrix. Rows are Great Houses: Stark, Lannister, Targaryen, Baratheon, Tyrell, Martell, Greyjoy, Arryn, Tully, Bolton. Columns are Small Council positions: Hand, Coin, Whispers, Ships, War, Law, Faith.
Examples
data(small_council)
fit = srm(small_council)
summary(fit)
#> Social Relations Model - Variance Decomposition
#> ==================================================
#>
#> Component Variance % Total
#> ------------------------------------------
#> Actor 2.0486 37.8%
#> Partner 1.5662 28.9%
#> Unique 1.7980 33.2%